Blog

Notes on building software

Practical writing on what it actually takes to build and run real products — streaming platforms, mobile apps, and the infrastructure behind them.

Security6 min read

PHP2Shell, Node2Shell, HTTP2Shell: What to Patch and How to Check

Three remote code execution bugs in one week. The fixed PHP, Node.js and Brotli versions, a two-minute check for your servers, and the system-library gap that patched servers still miss.

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Streaming7 min read

Leaving Uscreen: What It Really Costs to Own Your Streaming Platform

Uscreen and Vimeo OTT charge a base plan plus a monthly fee per subscriber. Here is the honest math on when owning a custom platform starts to beat renting one, and when you should stay put.

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Streaming7 min read

Build vs. Buy: Should You Use an Off-the-Shelf Streaming Platform?

Off-the-shelf OTT platforms get you live fast; a custom build gets you a product you own and control. Here is how to decide which one your streaming business actually needs.

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Streaming7 min read

How Long Does It Take to Build a Streaming Platform?

From a few weeks for a focused MVP to several months for a full multi-platform product — a realistic look at streaming build timelines and what actually moves them.

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Streaming9 min read

How Much Does It Cost to Build a Video Streaming Platform?

A practical breakdown of what a streaming platform actually costs to build and run — realistic price ranges, the ongoing costs people forget, and where the money really goes.

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Engineering8 min read

The Tech Stack Behind a Modern Streaming Platform: HLS, Transcoding & CDN

How video actually gets from an upload to a smooth, adaptive stream on a phone — transcoding, packaging, delivery, players, DRM, and the backend that ties it all together.

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